It seems to run better except it also seems to throw the y * screen->pitch + x thing out of whack; it draws off the top of the screen a bit.
It seems to run better except it also seems to throw the y * screen->pitch + x thing out of whack; it draws off the top of the screen a bit.
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry
Jesus, I just tried rand()(omly) plotting pixels and CPU usage peaks at 77%. Mad.
EDIT: Actually maybe that's normal. But it's still quite sticky.
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry