Thread: Videos from physics springs system

  1. #16
    vae victus! skorman00's Avatar
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    OMG I found the book....on top of my monitor. Geez
    HAHA, get to reading! =)
    how come we don't take >the plunge and just apply at a game studio for a job
    How do you know nobody has?

  2. #17
    Registered User VirtualAce's Avatar
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    Dunno....

    But Perspective has a good 'perspective.' Maybe it wouldn't be all that grand to do games 5 days a week. Hell I get tired of em after coding so much nitty gritty and still not being able to see anything take place on the screen.

    But once I do see something and see all that code actually come to life, well, then there is a bit of personal satisfaction....tempered by the fact that I have thousands of lines of code yet to be written.


  3. #18

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    EDIT: OMG I found the book....on top of my monitor. Geez. Now I gotta email Amazon saying I was a tard and if it was any closer to me, it woulda smacked me in the face. ROFLMAO.
    hahahahahaha that's friggin great!


    (tard)


    Because game programming is a nice hobby.. and once something becomes your profession, its not a fun hobby anymore.
    Yeah...I had wanted to be a game programmer for a really long time, I took three semesters of math/programming and realized that trying to do programming professionally would just ruin it (programming) for me...subsequently I'm using my talent and knowledge of math/physics to get a degree in engineering in a totally different field.
    I'm not immature, I'm refined in the opposite direction.

  4. #19
    Registered User VirtualAce's Avatar
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    I'm also going to be going to school this fall to start on my engineering degree. I already have a BA but I really want a BS (although I'm already full of it) and hopefully an MS.

    Games are a hobby and perhaps I should keep them as just that. I enjoy them far too much and the tech behind them to make it something mundane and boring.

    So do you think we will ever gather the resources and talents to actually produce a production quality game? We all know what it takes and how to get there, it's just getting there that is the problem.

  5. #20

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    IIRC you have a degree in accounting already? I honestly don't know how/why I think that (another thread?) What degree are you going into? Good luck with that.

    As an aside, I'm currently trying to get a 'programming job' that is local to my area...it's actually just to write the software for a wood chipper machine.

    I do believe that if 'we' pooled our resources together and made it a conscious effort to produce a game, it could be done. As far as how it matches up against larger commercial games, I dunno...I wouldn't expect to make a substantial amount of money off of it. For right now, I'm just working on nuclear toaster! (TM) Also, I've noticed that Bubba and I complement each other in terms of knowledge.
    I'm not immature, I'm refined in the opposite direction.

  6. #21
    vae victus! skorman00's Avatar
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    I understand all of your guys' view on the game programming gig.

    nuclear toaster! (TM)
    Haha, start franchising that Trademark ;-)

  7. #22
    Registered User VirtualAce's Avatar
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    Bob is far better at deriving and doing the calculus math than I. Hopefully I will get there someday because once I get the math down pat, I should be able to do anything I want to, within limits of course.

    I think I'd like to eventually work for NASA in engineering and/or computers. But with an engineering degree I could also work for a video game company since most of them take this degree as a substitute for actual computer science. Having someone around to do the difficult math for you is definitely a plus for any company.

  8. #23

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    I'm sure the calculus book stuff won't phase you...your biggest problem will be staying consistent with the classes because you will feel like they're going too slow.
    I'm not immature, I'm refined in the opposite direction.

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