I'm expecting a lilttel flank from Bubba on this, but don't worry Bubba I'm on my way to classes so I can make a purty menu . Well anyhow, this is a program that I made to simulate a shop/inventory program using vectors and iterators. I believe I am very close to completing the program but I can't get int n to increase so I can put an item in the next slot of vector<string> inventory. Here is all of my code, I will be using functions in the final version to make it neater. There is also an executable file so you don't have to compile it to see how currently runs for me.
Code:
//Item Viewer v1.0
#include<iostream>
#include<vector>
#include<string>
#include<stdlib.h>
using namespace std;
int main(int argc, char *argv[])
{
//Declaring Stuff
string quit, items, shop, key;
vector<string> inventory(10, "empty slot\n"), tshop;
tshop.push_back("1. *20 Ether");
tshop.push_back("2. *15 Potion");
tshop.push_back("3. *10 Antidote");
string input;
int buy;
int n = 0;
vector<string>::iterator myIter;
myIter = inventory.begin() + n;
//Welcome Player
system("cls");
cout<<"Welcome to Item Viewer v1.0!"<<endl;
cout<<"Keywords: items, shop, and quit"<<endl;
cout<<"\nTo see the keywords again, type key"<<endl;
while(input != "quit")
{
//Player Input
cout<<"Input: ";
cin>>input;
system("cls");
//Ahhhh, the if statments
if(input == "key")
{
cout<<"Keywords: items, shop, and quit\n"<<endl;
system("pause");
}
if(input == "items")
{
system("cls");
cout<<"--Inventory--\n"<<endl;
for(int x = 0; x < inventory.size(); x++)
{
cout<<inventory[x]<<endl;
}
system("pause");
}
if(input == "shop")
{
system("cls");
cout<<"--Shop--\n"<<endl;
for(int x = 0; x < tshop.size(); x++)
{
cout<<tshop[x]<<endl;
}
cout<<"\n\nShopkeeper: \"What would you like to buy?\""<<endl;
cout<<"buy: ";
cin>>buy;
if(buy == 1)
{
*myIter = "Ether\n";
n += 1;
}
if(buy == 2)
{
*myIter = "Potion\n";
n += 1;
}
if(buy == 3)
{
*myIter = "Antidote\n";
n += 1;
}
cout<<"\n\n";
system("pause");
}
}
if(input == "quit")
{
cout<<"\n\nGoodbye!\n\n"<<endl;
system("pause");
}
return 0;
}