Thread: Open GL

  1. #1
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    Open GL

    Is there a free Open GL or DirectX version??
    I need a version where i can make 3D games with
    and where can i download it?

  2. #2
    Supermassive black hole cboard_member's Avatar
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    1) OpenGL is a graphics API and it's freely available and your compiler will most likely already have the headers for it.

    2) Every version can be used to make 3D games...

    3) You shouldn't need to, but I'm pretty certain it's from here: www.opengl.org

    4) This is in the wrong forum
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

  3. #3
    and the hat of int overfl Salem's Avatar
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    It's that deva vu feeling all over again

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    The Right Honourable psychopath's Avatar
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    5) Google is your friend.

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    Robotics and graphics enthusiast.

  5. #5
    Supermassive black hole cboard_member's Avatar
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    Quote Originally Posted by Salem
    It's that deva vu feeling all over again
    If I had a penny for every one...
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

  6. #6
    and the hat of int overfl Salem's Avatar
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    > If I had a penny for every one...
    If Bill Gates had a dime for every time windows crashed....
    Oh wait, he has

  7. #7
    For Narnia! Sentral's Avatar
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    If you didn't know that OpenGL or Direct X was free, then you probably shouldn't be doing any graphics until you learn more about it. Just a suggestion.

  8. #8
    Call me AirBronto
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    Quote Originally Posted by Sentral
    If you didn't know that OpenGL or Direct X was free, then you probably shouldn't be doing any graphics until you learn more about it. Just a suggestion.
    Agreed, this guy probably thinks that these are some magical programs that let you make 3d game without programming.

  9. #9
    Registered User samGwilliam's Avatar
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    I have a quick question: I've recently downloaded the SDK and have tried to execute one of the examples (sphere.c). I've put it into a workspace, made sure VC is aware of the include and lib directories but I get the following error:

    Code:
    sphere.obj : error LNK2001: unresolved external symbol __imp__timeGetTime@0
    Debug/gl.exe : fatal error LNK1120: 1 unresolved externals
    The function it's looking for is not defined in either gl.h or glu.h, so where is it supposed to be?
    Current Setup: Win 10 with Code::Blocks 17.12 (GNU GCC)

  10. #10
    Registered User VirtualAce's Avatar
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    timeGetTime() is in winmm.lib

  11. #11
    Registered User samGwilliam's Avatar
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    Quote Originally Posted by Bubba
    timeGetTime() is in winmm.lib
    Diamond geezer!
    Current Setup: Win 10 with Code::Blocks 17.12 (GNU GCC)

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