Thread: Games like zelda -- classes

  1. #1
    Its hard... But im here swgh's Avatar
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    Games like zelda -- classes

    Hi i have been learning C++ forabout a year now and was wondering if anybody knew what makes up the great application games like zelda and final fantasy.

    What i mean is, is the whole game set into classes, each one doing it's own job with functions eg: enemy class, player class...

    finally, do you think it is possible to make a text - like zelda clone
    using C++? I have got pretty good with OOP but would appreciate any experienced advice on where to bigin:

    compiler: DevC++ and Microsoft Visual C++ 2003.net and 2005

    cheers!!

  2. #2
    Registered User VirtualAce's Avatar
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    We are in the process of making a zelda-2D remake. Nintendo will not let you create a 3D one so we are going old school.

    Here is a screenshot of the editor we are using. I am coding the editor entirely using MFC and the engine is using DirectX.

  3. #3
    What editor is that??!!

  4. #4
    Registered User VirtualAce's Avatar
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    It's mine. I've coded it for the game we are making. I still have some finishing touches to do on it, but overall I'm quite pleased with it.

    The source code for it is rather large and I'll be glad when I can just concentrate on the DX engine code. As of right now I can load all tile maps, all tiles, and script definition files into the engine. I still have to code the serialization for the animation but shouldn't be too hard.
    Last edited by VirtualAce; 01-16-2006 at 06:59 PM.

  5. #5
    Call me AirBronto
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    That just looks great, well done Bubba

  6. #6
    Call me AirBronto
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    computer lagged and i pressed reply twice, sorry
    Last edited by loopshot; 01-19-2006 at 04:37 PM.

  7. #7
    Registered User VirtualAce's Avatar
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    Thanks, it's nearly done so I can get out of MFC and back into DX.

  8. #8
    It looks very good.
    I'm still fiddling around with RPG Maker 2000 on the side XD

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