Finally getting to the point that I need some testers for my tile map editor. If you are interested please PM me or catch me on MSN for those of you who have it.
I will not be sending the source code, just the exe and some bmps for you to use during testing. Requests for source code will be ignored.
I realize it's dangerous to send an .exe but the only other alternative is to release all of the source and I don't want to do that.
I'm willing to help with the beta test. You can add me to msn at: firstname.lastname@example.org
I am extremely sorry to say that just as I finished a major portion of the editor.......my friggin D: drive crashed.
I lost approx 65GB in the disaster. Beginning re-work from a previous version of the editor that I burned.
Was about to burn my new engine, editor, etc, and then wham....
I defragged my D: drive and went to bed. Woke up and everything seemed ok. Windows had been getting really sluggish lately so I thought defrag would help. Well it just got bad from there. Boot but extremely sluggish. Then could not browse programs. Then could not read D: drive - and then reboot and disk check finds over 5000 unreadable file segments in the NTFS structure.
I guess DEFRAG FRAGGED my drive. DEFRAG does work on NTFS volumes, correct?
So as of right now I do not have a 3D engine, sound engine, input, etc. I burned an early version but so much changed since then. Again my fault.
However, it shouldn't be too hard to begin a new engine since the core stuff is the same. And I was going to code a pure DirectSound engine anyways instead of using DirectMusic.
But now I have to start over on GTA:Vice City and that's prob what ........es me off more than anything. :D
id be willing to help in the beta testing. you can get me at BackOffYaBastard@msn.com , best thing would to just send me an E-Mail with info or whatever. If you dont need testers nemore, then never mind lol.
I'm currently re-programming the editor.