Thread: 3d fps only 96k!!

  1. #1
    --> FuelCap's Avatar
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    3d fps only 96k!!

    http://www.theprodukkt.com/kkrieger.html

    Those guy's programmed the game really smart.
    Only there are some/alot of bugs..But still a very nice job!!!

    Check it your self if you dont believe me!

  2. #2
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    I remember posting this about 2 years ago.

  3. #3
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    Quote Originally Posted by Eber Kain
    I remember posting this about 2 years ago.
    Lol is was not here 2 years ago... Never mind maybe it is of intrest for some other folks.

  4. #4

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    I've played that before, it is quite amazing. At least far better than anything I've seen posted here anyways.
    I'm not immature, I'm refined in the opposite direction.

  5. #5
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    That's pretty cool. Is it supposed to run so slow or is it just me? I don't exactly have a crap computer.

  6. #6

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    It runs pretty good on my computer. I can play it without getting frustrated.
    I'm not immature, I'm refined in the opposite direction.

  7. #7
    Slave MadCow257's Avatar
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    It runs pretty good on my computer. I can play it without getting frustrated.
    What's frustrating?
    For me it was frustratingly easy and short.

  8. #8
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    So does anybody know how it's possible for it to be so small? Is it decompressed when it's opened?

  9. #9
    Registered User VirtualAce's Avatar
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    96K? Right. It has to just be a client/server program that then downloads the actual game data and files. So the client is probably 96k but I bet the game isn't. Those screenshots alone have more than 96k of models and textures alone. Not to mention the lighting is either shaders or very good light mapping.

  10. #10
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    That's probably why it runs slower on my computer and it takes ages to start up.

  11. #11
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    somehow it gave my screen a color static line looping through and would not start to play
    Hello, testing testing. Everthing is running perfectly...for now

  12. #12
    Slave MadCow257's Avatar
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    96K? Right. It has to just be a client/server program that then downloads the actual game data and files. So the client is probably 96k but I bet the game isn't.
    They say all those things are procedurally generated...anyways, you can disconnect the internet and still play

  13. #13
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    96K? Right. It has to just be a client/server program that then downloads the actual game data and files. So the client is probably 96k but I bet the game isn't. Those screenshots alone have more than 96k of models and textures alone. Not to mention the lighting is either shaders or very good light mapping.
    Wrong, the game is 96k in totality. Read the background on the project, you will probably find it rather interesting. This thing got a ton of press a couple of years ago when it was released.

  14. #14

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    Yep, nothing downloaded online.
    I'm not immature, I'm refined in the opposite direction.

  15. #15
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    I can't believe they could make a program only 96k or 64k of size. This is awsome!!! What language are they using???
    Hello, testing testing. Everthing is running perfectly...for now

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