What would be the best way to get input for a game on windows? Besides DirectInput.
What would be the best way to get input for a game on windows? Besides DirectInput.
Using Dev-C++ on Windows
I don't think you have many options. Windows API or DInput
That's what I would suggest, but it probably uses the Windows API in the background.
dwk
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SDL uses windows API? I tought sdl was cross-platform
what does signature stand for?
On Windows, it uses the API. On Linux, this, on the Mac, that.
dwk
Seek and ye shall find. quaere et invenies.
"Simplicity does not precede complexity, but follows it." -- Alan Perlis
"Testing can only prove the presence of bugs, not their absence." -- Edsger Dijkstra
"The only real mistake is the one from which we learn nothing." -- John Powell
Other boards: DaniWeb, TPS
Unofficial Wiki FAQ: cpwiki.sf.net
My website: http://dwks.theprogrammingsite.com/
Projects: codeform, xuni, atlantis, nort, etc.