Haven't followed the industry for a year now, so I was wondering what are the current most popular techniques for creating windows games.
Still just directx9 with your favorite windows compiler? Or are there new and better tools available now?
Haven't followed the industry for a year now, so I was wondering what are the current most popular techniques for creating windows games.
Still just directx9 with your favorite windows compiler? Or are there new and better tools available now?
Yeah, I guess.
Visual Studio.NET is a favourite for DX9. Obviously there are other options as well. Like OpenGL.