Level Designer
Responsibilities:
Build and light realistic looking 3d levels for Shooters based on existing photo references, concept art, and game design docs.
Implement game play using both map entities and script.
Research the games subject matter.
Collaborate with the Design team to create and refine gameplay mechanics.
Prioritize well and meet dead lines, communicate progress with the lead designer well and frequently.
Requirements:
Serious long term OMFG passion for First Person Shooters, Console or PC.
Demonstrable experience making fun visually impressive 3d levels for a recent and successful First Person Shooter.
Works well in a team environment. Strong communication skills. Takes and understands direction well, meets deadlines and handles multiple tasks.
Strong game design skills: must be able to intelligently discuss the strengths of weaknesses of recent games. Must be able to list techniques used to make fun FPS combat.
Pluses:
Drawing/art skills.
Programming and or scripting experience.
Professional full time industry experience.