Thread: help with scrolling text please

  1. #1
    Registered User
    Join Date
    Mar 2005
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    2

    Exclamation help with scrolling text please

    Hello, I am new to C++ (only 3 days now) but I've progressed pretty far. I have began programming a game and I would like to have scrolling text so that when one character appears the next character appears like 1/4 a second later. Also I would like to know how to have a length of time before the next command takes place. For example the screen says 'Hello', waits 2 seconds, then says 'How are you?' Thanks a lot if anyone can help.

  2. #2
    Rabite SirCrono6's Avatar
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    Nov 2003
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    California, US
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    Sleep
    Code:
    Sleep( 1000 ); //Sleep 1 second
    Sleep( 250 ); //1/4 second
    - SirCrono6
    From C to shining C++!

    Great graphics, sounds, algorithms, AI, pathfinding, visual effects, cutscenes, etc., etc. do NOT make a good game.
    - Bubba

    IDE and Compiler - Code::Blocks with MinGW
    Operating System - Windows XP Professional x64 Edition

  3. #3
    email for MystWind avatar MystWind's Avatar
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    Sleep() using : #include <windows.h>
    sleep() using : #include <unistd.h>

    then it just works like crono says : Sleep(1000); to pause program for 1 sec.
    PLay MystWind beta , within two years

  4. #4
    Linux Forever
    Join Date
    Oct 2002
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    373
    I know this is kinda on the side, but heres what I use when I do that.

    [code]
    #include <iostream>
    #include <fstream>
    using namespace std;

    int main()
    {
    This war, like the next war, is a war to end war.

  5. #5
    Linux Forever
    Join Date
    Oct 2002
    Posts
    373
    I know this is kinda on the side, but heres what I use when I do that.

    Code:
    #include <iostream>
    #include <fstream>
    #include <unistd.h>
    using namespace std;
    
    int main()
    {
     ifstream fin("text.txt");
     char ch;
     while(fin.get(ch))
     {
      cout << ch;
      sleep(300);
     }
    }
    This war, like the next war, is a war to end war.

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