Thread: what do you need to start game programing?

  1. #1
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    what do you need to start game programing?

    I'm looking into getting starting with game programming but first i have a few questions.

    1. What past languages should i know? (i.e. c++)

    2. What is the easiest way to learn? (i.e. books, tutorials)

    3. What modeling program is the easiest to learn? (i.e. 3ds max)

    4. What new languages will i have to learn?

    5. What else should i know?

    Thanks =)

  2. #2
    Handy Andy andyhunter's Avatar
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    1. what languages do you know?

    2. Depends on the person. Online tutorials are good and informative but to really get into a language books are the way to go.

    3. 3D studio is nice, and expensive. There are some free / cheaper modelers out there. Google it.

    4. refer to 1

    5. How to ask smart questions
    i don't think most standard compilers support programmers with more than 4 red boxes - Misplaced

    It is my sacred duity to stand in the path of the flood of ignorance and blatant stupidity... - quzah

    Such pointless tricks ceased to be interesting or useful when we came down from the trees and started using higher level languages. - Salem

  3. #3
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    i already know c++

  4. #4
    Redundantly Redundant RoD's Avatar
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    Quote Originally Posted by lastresort
    I'm looking into getting starting with game programming but first i have a few questions.

    1. What past languages should i know? (i.e. c++)

    2. What is the easiest way to learn? (i.e. books, tutorials)

    3. What modeling program is the easiest to learn? (i.e. 3ds max)

    4. What new languages will i have to learn?

    5. What else should i know?

    Thanks =)
    1. That depends on what you plan on doing really. At the very least i say you need to learn c++.

    2. Thats going to depend on how you like to learn things. some people are photographic and find reading very easy for them. Others need a classroom style enviorment so that they can be shown concepts in use by another person. Personally, i combine websites and books.

    3. I like 3D studio also.

    4. Again, hard to say.

    5. We need alot more info about what it is you want to do to answer that.

  5. #5
    Attack hamster fuh's Avatar
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    To everybody besides lastresort:

    I think that he's going to have a while before he's able to make 3D games. If you look at his other posts he's really not very experienced in C++. That does not mean we should crush his hopes and dreams ( although that would be fun (just kidding!)).

    To lastresort:

    Take their advice, and mine, which is that game programming is very hard and difficult to learn. If you want to make games start out with 2D ones and keep working, but remember even 2D games are difficult.

    Hope that helps,
    fuh
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  6. #6
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    yeah i know im new to c++ but im looking for after im experienced (which i hope to be after this summer) to be able to program some 3d games similar to

    http://cboard.cprogramming.com/showthread.php?t=52893

    i notice that the source contain c++ extentions as well as .h, .dsp, and .dsw which i have no idea what they are.

  7. #7
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    .dsp and .dsw are MS Visual Studio project and workspace files

  8. #8
    Redundantly Redundant RoD's Avatar
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    fuh:

    i completely agree.

  9. #9
    Attack hamster fuh's Avatar
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    yeah i know im new to c++ but im looking for after im experienced (which i hope to be after this summer) to be able to program some 3d games similar to [SkyRoads 2004]
    I think it will be summer of 2010. No offense, but I don't think more than a couple dozen people on these boards will ever go on to make a 3D game. That was the only 3D game ever posted on these boards. If you think about how many people have accounts on these forums (currently 12,593) that's a very small group of people.
    Stupid things pop singers say

    "I get to go to lots of overseas places, like Canada."
    - Britney Spears

    "I love what you've done with the place!"
    -Jessica Simpson upon meeting the Secretary of Interior during tour of the White House

  10. #10
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    im going to college for it so... yeah. i just would like to get a head start a couple years before i leave, might help me with the 4.0 im looking for =)

  11. #11
    </life>
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    Go have a look at SDL and dont give up, i'd recomend you set yourself a goal to make a pong game.. you'll learn alot from the experience if you just stick in at it until its finished.
    Microsoft is merely an illusion, albeit a very persistant one.

  12. #12
    Trolley boy JackGL's Avatar
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    You could do what I did, and write small C/OpenGL screensavers. You will learn a lot of advanced graphical stuff relatively quickly.

    Let's face it, graphics is where the interesting stuff is.

    I started writing C at the beginning of the summer holidays last year (June 2004), and by September I'd been asked to write an article for PCformat.

    Screensavers are cool, I find, because I get bored on long projects. Screensavers are just long enough to hold my attention.

    I was going to attach a recent project, but on discovering that I can't upload ZIPs, I put it on my own server instead.

    Screensaver executable here.

  13. #13
    =======sr3 rocks====== cdoublejj's Avatar
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    3d games do take a while but some times you find you never
    find time to finish them and end up looking for people who know c++ like the folks at http://www.streetrod3.com
    witch btw is a cool game

  14. #14
    Registered User VirtualAce's Avatar
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    Sorry to bump threads but I wonder if the guys that coded that realize that......hmm........now we can actually texture polygons?

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