THANK YOU!!! sorry, internet's been down for a while. anyways, specificly, somthing like this:
then a swich/case statement to decide where it goes like : case 2 x-1...Code:if(world[x-1][y]==1){ a=1; }
THANK YOU!!! sorry, internet's been down for a while. anyways, specificly, somthing like this:
then a swich/case statement to decide where it goes like : case 2 x-1...Code:if(world[x-1][y]==1){ a=1; }