Hey I was wondering how to make those interactive object properties. You know, like you pick up a weapon, a limited number of clips for it, and they when you walk over another weapon, a message asks if you want to switch and when you press the button, the you are holding will be dropped with the clips and ammo and the knew one will be picked up. Kinda like the halo system where it had only two weapons.
Also, vehicles where there is a turret, side seat, driver, and different physics.
As I am a newbie to this, ALOT of help would be greatly appreciated.
P.S. how do you input .obj files into Bloodshed Dev CPP through the resources. I dont get the syntax there.