does anyone know how i would go about writing text to the top of a game screen would i need to use a direct x hook or could i do it will openGL?
does anyone know how i would go about writing text to the top of a game screen would i need to use a direct x hook or could i do it will openGL?
it can be done with either quite easily, and the topic is covered in many tutorials and their respective SDK's.
i cant find it
its for a trainer i want to write text on the top part of the window
OpenGL Solution
dont think that will work i want to write text to another programs windows not its own
You won't be able to do that without breaking rules. That window has a lock on it's frame buffer, and you would have to break that lock. To do that, you have to find out where the memory is being written (in VRAM, which cannot be accessed by normal conventions), the bit depth of that buffer, how often draw calls are made....no, just don't try it.
Last edited by skorman00; 11-07-2004 at 03:34 PM.
I had a feeling that's what you meant, but I wasn't sure.Originally Posted by cgod
yeah anyway i found the answer after more searching on myg0t.com...