I know there are scattered answers to this question but they are all different. So I was hoping that I could get a good solid answer here.

If I have a program that has purely pong style graphics.. very primitive.. would DirectDraw have any advantages/disadvantages? or just go ahead and use D3D primitaves? And simple 2d games DirectDraw? or D3D?

I have DirectX 9 SDK and I know that there hasnt been any updated versions of directdraw since 7 (?). And alot of ddraw tutorials say that the example might not run with DX SDK 9.

So what are the definitive answers here

(Bubba?)