I've made a program where I include the following files:

Code:
#include <windows.h>
#include <gl\gl.h> 
#include <gl\glu.h> 
#include <gl\glaux.h>
and I get 14 linker errors, which look like this:

Code:
Linking...
main.obj : error LNK2001: unresolved external symbol _gluPerspective@32
main.obj : error LNK2001: unresolved external symbol __imp__glLoadIdentity@0
main.obj : error LNK2001: unresolved external symbol __imp__glMatrixMode@4
main.obj : error LNK2001: unresolved external symbol __imp__glViewport@16
main.obj : error LNK2001: unresolved external symbol __imp__glHint@8
main.obj : error LNK2001: unresolved external symbol __imp__glDepthFunc@4
main.obj : error LNK2001: unresolved external symbol __imp__glEnable@4
main.obj : error LNK2001: unresolved external symbol __imp__glClearDepth@8
main.obj : error LNK2001: unresolved external symbol __imp__glClearColor@16
main.obj : error LNK2001: unresolved external symbol __imp__glShadeModel@4
main.obj : error LNK2001: unresolved external symbol __imp__glClear@4
main.obj : error LNK2001: unresolved external symbol __imp__wglDeleteContext@4
main.obj : error LNK2001: unresolved external symbol __imp__wglMakeCurrent@8
main.obj : error LNK2001: unresolved external symbol __imp__wglCreateContext@4
And I really don't get it, why I'm getting them..
It should be the correct header files, because I've made a program from the same source before, where it compile beautifully...