Code:#include <iostream> #include <time.h> using namespace std; void playerTurn(int *playerPickRow, int *playerPickCol); void compTurn(int *compPickRow, int *compPickCol); void playGame(); void playerWin(char *array, int value1, int value2); int main() { cout << "Welcome to TicTacToe v.1" << endl; cout << "Programmed by: Ryan Nielson\n\n" << endl; playGame(); system("PAUSE"); return 0; } void playGame() { bool playerWin = true; int playerPickCol, playerPickRow; int compPickCol, compPickRow; int i, j; char array[3][3] = {{'.', '.', '.'}, {'.', '.', '.'}, {'.', '.', '.'}}; do { playerTurn(&playerPickRow, &playerPickCol); while (array[playerPickRow][playerPickCol] == 'O') { cout << "Do not place your piece on the opponents. Please try again." << endl; playerTurn(&playerPickRow, &playerPickCol); } array[playerPickRow][playerPickCol] = 'X'; playerWin(array, 3, 3); compTurn(&compPickRow, &compPickCol); while ((array[compPickRow][compPickCol] == 'X') || (array[compPickRow][compPickCol] == 'O') ) { compTurn(&compPickRow, &compPickCol); } array[compPickRow][compPickCol] = 'O'; cout << endl; for (i = 0; i < 3; i++) { for (j = 0; j < 3; j++) { cout << array[i][j]; } cout << endl; } cout << endl; }while (playerWin != false); } void playerTurn(int *playerPickRow, int *playerPickCol) { cout << "Please pick a column: "; cin >> *playerPickCol; cout << "Please pick a Row: "; cin >> *playerPickRow; *playerPickRow -= 1; *playerPickCol -= 1; } void compTurn(int *compPickRow, int *compPickCol) { // Get Dice Value *compPickRow = (rand () % 3); *compPickCol = (rand () % 3); } void playerWin(char *array, int value1, int value2) { if ((array[0][0] == 'X') && (array[0][1] == 'X') && (array[0][2] == 'X') ) { cout << "X wins"; } if ((array[1][0] == 'X') && (array[1][1] == 'X') && (array[1][2] == 'X') ) { cout << "X wins"; } if ((array[2][0] == 'X') && (array[2][1] == 'X') && (array[2][2] == 'X') ) { cout << "X wins"; } if ((array[0][0] == 'X') && (array[1][0] == 'X') && (array[2][0] == 'X') ) { cout << "X wins"; } if ((array[0][0] == 'X') && (array[1][1] == 'X') && (array[2][1] == 'X') ) { cout << "X wins"; } if ((array[0][2] == 'X') && (array[1][2] == 'X') && (array[2][2] == 'X') ) { cout << "X wins"; } }
Can anyone tell me whats wrong with it.
I know its in the playerWin function. I think im pointing to the array wrong.
Can anyone tell me?