I am trying to decipherandre lamothe's freakout demo but im not getting this snippet of code
I am referring to the test for collision with the paddle. I don't understand how x can be greater than paddle_x and less than paddle_x + PADDLE_WIDTH at the same time. PADDLE_X is 32. Help!!!!!!Code:// test of the ball has hit the paddle if (ball_y > (SCREEN_HEIGHT/2) && ball_dy > 0) { // extract leading edge of ball int x = ball_x+(BALL_SIZE/2); int y = ball_y+(BALL_SIZE/2); // test for collision with paddle if ((x >= paddle_x && x <= paddle_x+PADDLE_WIDTH) && (y >= paddle_y && y <= paddle_y+PADDLE_HEIGHT)) { // reflect ball ball_dy=-ball_dy; // push ball out of paddle since it made contact ball_y+=ball_dy;