Thread: Game Programming Language

  1. #16
    ---
    Join Date
    May 2004
    Posts
    1,379
    >The best solution in timing for Java is apparently a seperate thread, which takes a bit more thought.

    every language has its downsides

  2. #17
    Quote Originally Posted by Tronic
    Why they make emus

    OpenGL requires more for other things besides graphics as well..hence DirectX is more of a "solution in one".
    You're making it rather difficult for me not to lash out at you. You really are.

  3. #18
    Registered User
    Join Date
    Mar 2004
    Posts
    220
    Quote Originally Posted by bludstayne
    You're making it rather difficult for me not to lash out at you. You really are.
    The good thing is though that you know the truth
    OS: Windows XP Pro CE
    IDE: VS .NET 2002
    Preferred Language: C++.

  4. #19
    Quote Originally Posted by Tronic
    The good thing is though that you know the truth
    What? That you're a moron? Re-read your post again.

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