strange.

someone at berkley does it the same way as me and Q too.
http://www.cs.berkeley.edu/~laura/cs...uaternion.html

[light_bulb] perhaps this is why.....
The difference is weather or not you want to simulate the rotation of an object or the rotation of the camera around an object. They are simply negations of each other mathematicaly even though they are conceptually different

ex) rotate an object to the right => the object is rotating to the right OR the camera is rotating to the left around the object.