Thread: Dynamic Recompilation

  1. #1
    Registered User
    Join Date
    Jan 2004

    Question Dynamic Recompilation

    I have a emulator that runs at a very slow speed even when overclocked. I have the source codes, I just need to find a way to recompile it so that the program reads the code faster and the program will preform better. Anyone know of a site I could learn this or any other ideas? Thanks

  2. #2
    Registered User glUser3f's Avatar
    Join Date
    Aug 2003
    could you please explain more what you mean by dynamic compiling? Is it a software emulator? How are you supposed to overclock a software emulator? And do you mean that you'll compile the code using more optimizations?

  3. #3
    Registered User
    Join Date
    Jan 2004
    Its a Palm OS gameboy emulator, the regular catriges run faster on the gameboy then on the emulator. The overclocking increases the mhz to the proram that I upgraded to 37. I timed it and it went a little faster.. but not much. Dynamic recomilation will help the code to be read faster when it converts it from Visual to binary, but im not sure how to do it... I was wondering if anyone else did.

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. Replies: 4
    Last Post: 11-02-2006, 11:41 AM
  2. Identify dynamic IP address of network device
    By BobS0327 in forum Tech Board
    Replies: 2
    Last Post: 02-21-2006, 01:49 PM
  3. operator overloading and dynamic memory program
    By jlmac2001 in forum C++ Programming
    Replies: 3
    Last Post: 04-06-2003, 11:51 PM
  4. Dynamic memory confusion
    By ripper079 in forum C++ Programming
    Replies: 5
    Last Post: 11-04-2002, 06:15 PM
  5. Dynamic Toolbars
    By nvoigt in forum Windows Programming
    Replies: 1
    Last Post: 01-11-2002, 10:21 AM