Clearscreen--I dont get it...
In console programs, do you ever notice that the screen flickers when you refresh the screen too much? For example, when i am making tetris, as the block falls down further and further, the console flashes every time it redraws the screen.
But then im wondering, how can First Person Shooters run at 80+ frames/second and not flash at all. Is the console clearscreen method flawed? I mean, in games like Counterstrike, it renders the screen much more often than in my console tetris yet it never flickers.
Someone tell me what is with this please.