Does anybody know how to rotate an image ( SDLsurface ) in SDL?
Does anybody know how to rotate an image ( SDLsurface ) in SDL?
"Assumptions are the mother of all **** ups!"
I don't know of any in-built function in SDL, which does this for you.
May be you should try to do it pixel by pixel with cosine and sine functions or something?
The OS requirements were Windows Vista Ultimate or better, so we used Linux.