Thread: 2D Shooter using Windows GDI

  1. #1
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    Jun 2003
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    17

    2D Shooter using Windows GDI

    I want to load a bmp(enemy) on top of a background bmp. Then the user has to shoot the enemy before the enemy shoots them. I can't figure out how to make this work correctly. I couldnt include the art because the zip would be too big. The Background is 800x600 and each enemy bmp is about 60x80. Mainly I need help on how to make the bmp's appear correctly.

    Thank You for all of your input.

  2. #2
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    Sep 2003
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    25
    Itīs kind of hard testing/debugging you game since no bmps are included

  3. #3
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    Jul 2003
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    110
    One time a spent a week on a game, and I almosted cryed, then I realized I called the background after my display random objects code....

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