Thread: Timer in 2D FPS

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  1. #1
    Registered User
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    Jun 2003
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    Timer 2D FPS

    I am making a simple 2D FPS that displays a background structure that enemies will use for cover and randomly an enemy will lean around a corner (a bmp displayed of them leaning) and you have to shoot them. My question is how can I make a timer so if you dont shoot the enemy before the time runs out he will shoot you and as the game progresses the time before you are shot becomes shorter and shorter.

    Thanks for all of your input.
    Last edited by Jontay; 11-28-2003 at 05:26 PM.

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