I was thinking in details what does it take to open a computer game making company and what the cost consequences and other obstacles might be.
I know that most game making companies start out as a team, usually around 10-20 people, so I'm wondering how much does al this cost and how do most game developers get paid - sallery or paychecks or on how well the game performes on the market?
You probably need some people to run the company because running by yourself is too much I would think, so what are those people?