Thread: Allegro help! EASY LOADING OF BMP class

  1. #1
    Linux Forever
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    Oct 2002
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    Allegro help! EASY LOADING OF BMP class

    I hate graphics programming. Even though Allegro was the hardest to set up for Dev C++, the commands are easy. BUT THEY ARE STILL ANNOYING THE LIVING HECK OUTTA ME!

    I want to make a class that works like this:

    Picture pic("file.bmp");
    pic.set_tran(000, 000, 000);
    pic.draw_to_screen(x, y);
    pic.set_motion(x, y); //objects heading, for like a bullet
    pic.clear();
    pic.draw(x,y);

    I've gotten the picture to load, and display, but when it moves, it just erases itself, whecther i clear the screen or not.

    Can some one help me with this?

    Thank you.
    This war, like the next war, is a war to end war.

  2. #2
    What do you mean it "moves" pictures don't just move j/k

    Check your gameloop and make sure you aren't doing anything that draws over the picture. Unless I can see some code I can't really help you.

  3. #3
    Linux Forever
    Join Date
    Oct 2002
    Posts
    373
    I got a class form a fellow programmer from my company. Not exactly what i was looking for.

    I mena moves as in, the X and Y coordinates are changed, in a way that the picture slides smoothly across the screen.
    This war, like the next war, is a war to end war.

  4. #4
    I knew what you meant, I was just being a wiseass, lol

    some code, plz? I can't help you without code.

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