the game im making requires multiplaying over the net.
so i thought i should use winsock for this.
but ive never made a multiplayer game before, so i need some advice from those who have experience on this.
my idea is this:
say i have a player-x.y-pos and a bullet x,y-pos.
should i send these to the next computer and there show them on screen.
if thats a good idea then how does the receiver know which is wich.
maybe this is fixed very easily cause my knowledge of winsock isnt much.