Thread: Creating an RPG Creator

  1. #1
    Software Developer jverkoey's Avatar
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    Creating an RPG Creator

    Hey everyone, I'm in the process of designing and programming an RPG Creator program, called Eureka!, and I would just like some feedback.

    Basically the features of the program are this so far:

    it incorporates OpenGL directly in to a win32 interface, allowing you to not only have the simplicity of using win32, but also to have the power of OpenGL walking right alongside it!

    basically what i'm looking for are some people to test out the current version and tell me if the opengl is even working.......

    as far as i can tell, it works fine on my computer (WinXP Home edition, 2.2ghz 256 mg ram, crappy video card) but when i tried it on my other puter (WinXP Pro edition 800mhz 256 mg ram, very good video card ATI all-in-wonder 128) it didn't render any of the opengl stuff.....

    now, this didn't make sense to me, as all that i'm doing is pointing the opengl render context to a different place, so there's no reason why it shouldn't be rendering opengl stuff......

    so, if you could download the demo that i'm going to upload and test it out (possibly post a screeny) that would be awesome. Also, I am looking for a small team of dedicated programmers who might want to help me with this project so that it'll go along a bit faster.

    thanks in advance

  2. #2
    Software Developer jverkoey's Avatar
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    wow, i'm actually quite amazed that nobody is willing to work on this project with me it seems like there's a lot of people designing rpgs here, so anyone could really help.

    I might go open source with the project if enough people are willing to help out....

  3. #3
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    Well when i try to select Tile I dont see anything, so I guess that is what your problem on the other computer is aswell.
    I run on AMD 2200+ Win XP home with ATI radeon All In Wonder 7500.

  4. #4
    Software Developer jverkoey's Avatar
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    tried it on the school's puters today and it worked fine, they're all running at 900mhz win98 128-256mg of ram (not sure exactly how much)

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    Registered User harryP's Avatar
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    I tried and nothing worked. I was able to set the workspace's background picture, but when it came to making the map, nothing worked. I didn't see any tiles.

    Brendan
    Draco dormiens nunquam titallandus.
    Console Graphics Library: http://www.geocities.com/steve_alberto/cgl.html

  6. #6
    Software Developer jverkoey's Avatar
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    hmmmmm, this is weird...........i wonder if it has anything to do with OS.....it shouldn't make that much of a difference.....i mean, it works on 98 and xphome, so..................hmm, weird

  7. #7
    carry on JaWiB's Avatar
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    I have the same problems and I'm running Win 98se...When I tried to...well I think I clicked on new...I got a million error boxes which was quite annoying...
    "Think not but that I know these things; or think
    I know them not: not therefore am I short
    Of knowing what I ought."
    -John Milton, Paradise Regained (1671)

    "Work hard and it might happen."
    -XSquared

  8. #8
    Registered User harryP's Avatar
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    Still nothing showing up for me. It's like the tiles aren't loading in or something.

    Brendan
    Draco dormiens nunquam titallandus.
    Console Graphics Library: http://www.geocities.com/steve_alberto/cgl.html

  9. #9
    Software Developer jverkoey's Avatar
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    hmm, ok, this is weird, it should be loading fine........i'm wondering if maybe win32 doesn't like that I'm rendering opengl directly to an image control............i'll try rendering it to a separate window, and see if that works

  10. #10
    Software Developer jverkoey's Avatar
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    ok, another update, i'm just deleting the old ones so i don't take up a ton of cboard space

    note, this should render to the back window in the background...........if it doesn't, then there's something seriously messed up with this lol

    bad, crashes, frick, i don't know why it's doing this....

    well, when sourceforge oks this project (if they do, hopefully), i'll let other people with different OS's take a look at the code and see if they can figure it out
    Last edited by jverkoey; 10-23-2003 at 10:20 PM.

  11. #11
    Same here, it doesn't work.

    I'm on XP home

  12. #12
    Registered User Bieh's Avatar
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    No luck here; same error as the others got

    XP Pro on an ATI Radeon 7500, if that helps . Good luck getting it going, this sounds interesting .
    "It always takes longer than you think, even when you take Hofstadter's Law into account."
    -Hofstadter's Law

    Bored? Try my game SpaceWars , made in Allegro and VC++
    or see my new game Redoubt , made in OpenGL and VC++

  13. #13
    carry on JaWiB's Avatar
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    Hm I also have an ATI Radeon (8500 i think)...maybe theres an issue w/ ATI cards?
    "Think not but that I know these things; or think
    I know them not: not therefore am I short
    Of knowing what I ought."
    -John Milton, Paradise Regained (1671)

    "Work hard and it might happen."
    -XSquared

  14. #14
    Software Developer jverkoey's Avatar
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    ah, that might be it.....i'll have to look in to it

    the sourceforge account should be up by next monday hopefully if they accept it, so look forward to getting to glimpse at the code

  15. #15
    it's not an issue with ATI cards, because I use a GeForce FX

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