about the generator's functionality
I know you're not done yet, so don't be angry at me, you just haven't mentioned it yet.
If it's a generated, shouldn't the character's stats be exported to a file?
What would it be used for? I can't think of a text rpg (on the computer), that would be able to use it? Maybe a D&D session, but besides that, what?
Re: about the generator's functionality
Quote:
Originally posted by Stan100
I know you're not done yet, so don't be angry at me, you just haven't mentioned it yet.
If it's a generated, shouldn't the character's stats be exported to a file?
What would it be used for? I can't think of a text rpg (on the computer), that would be able to use it? Maybe a D&D session, but besides that, what?
Yeah, it'll be exported to a file. I'll make a seperate function for that later; I'm not familiar with file functions. I know a little. fopen() fwrite() fread(), but I'll have to review it again.
It's going to be used for a text RPG. There are a lot of stats that aren't in there yet that need to be; but I will add them as I need them. EXP, Weapons, Magic, Inventory, Level, Current position on map. I've recently added the battle engine; so I needed to add the EXP, weapons, magic, and level. I still have a lot of work to do. I'll show you what I have once I get it a little cleaned up; its pretty messy and uncommented right now. Thanks again for all your help!