Thread: DirectX9 question

  1. #1
    Registered User
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    DirectX9 question

    why doest the following function only fail when in fullscreen mode? if im in windowed mode im fine.

    Code:
    HRESULT hr = D3DXCreateTextureFromFileEx (d3dDevice, fileName, 0, 0, 0, 0, 
              D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_FILTER_NONE, D3DX_DEFAULT, 
              colorkey, &SrcInfo, NULL, &d3dTexture);
    it returns with a value D3DERR_INVALIDCALL. whats makes it valid in windowed mode but not fullscreen.

  2. #2
    ‡ †hë Ö†hÈr sîÐè ‡ Nor's Avatar
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    is the error ocuring before this function call?
    if not then is must be one of your parameters
    Try to help all less knowledgeable than yourself, within
    the limits provided by time, complexity and tolerance.
    - Nor

  3. #3
    Registered User Coder's Avatar
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    Could be a texture format incompatability?
    Switch to the debug runtime, and watch the debug output.

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