Grr, i have some odd problem and i'm not quite sure of the reason why. I'm not even sure if its my programming or a prob with my graphics card. It should be easy, this isnt even the thing im trying to program :|.
All i have is a 50x50 flat plane going along the x,z axis. However, for some reason it doesn't show all of it.
As you can see the plane gets cut off at what look like an imposed near and far clipping plane, yet im not clipping anything. So if should be whatever the OpenGL defaults are. The plane should stretch of into the distance, but it doesnt. Each square is 1x1 in size so you can see it should go beyond the screen. When i move around the same horizontal lines block any more of the view showing.
I know it's pretty random but has any got any ideas? is it me or is it some setting i can change on my graphics card?