Thread: Post your games here...

  1. #16
    Registered User
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    Jul 2003
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    13

    Talking The Adventures of You Chapter II!

    Well here it is! I know that everyone was just itching for a sequal to part one! I didn't even know the first one was a part one :P

    Anyway, here's part two.

    Code:
    Operating system: Win 98 (been known to work on XP though :p)
    Compiler: Dev-C++ 4.9.8.0
    Graphics Library: Mathimatical symbology and other punctuation marks
    Other Libraries: I have yet to figure this out :)
    Description: A text adventure! (Not so short this time :p)


    Beware of Harriet the Hamster! She's the truly terrible one!

    Send your comments to:[email protected]
    Last edited by sean; 02-27-2005 at 11:37 AM. Reason: wrong email address
    "Whether you think that you can, or that you can't, you are usually right."

  2. #17
    Registered User Mustang5670's Avatar
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    Dec 2003
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    Exclamation

    This is a Text-based game that kinda needs work.
    This is a beta-version and the final version will be much much, longer, and will have more features.

    I'm a big newbie to C programming so please email me with bugs or something that should be added to the final version.

    Email Me

    This is a small file, no worries. Feel free to try all the possiblities in the games menu.
    Which 'a Huh?

  3. #18
    Registered User
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    Dec 2002
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    Originally posted by Mustang5670
    This is a Text-based game that kinda needs work.
    This is a beta-version and the final version will be much much, longer, and will have more features.

    I'm a big newbie to C programming so please email me with bugs or something that should be added to the final version.

    Email Me

    This is a small file, no worries. Feel free to try all the possiblities in the games menu.
    gotta post code with it

  4. #19
    Registered User Mustang5670's Avatar
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    Dec 2003
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    I posted my game, but it didn't have the source code with it.This has the source code with it. I've been sick with the flu, so I haven't worked on it any.
    Which 'a Huh?

  5. #20
    - Only one post per game will be allowed. If you update your game, edit the existing post, do not create a new one. If you need to post more than one source file, use a compressed archive, eg ZIP format.

  6. #21
    Senor Member nomi's Avatar
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    Jan 2004
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    129
    Operating System: Windows 98/XP
    Compiler:Dev-C++ 4.9.8.2
    Graphics Library:Conio
    Description:A Slot machine <<<self-explanatory but >>> A simple slot machine game, just follow the instructions and hope you win.
    Included is a .exe and .cpp with and without coloured text, and a readme. 5 files in total.

    Note: The word colour is spelled with a u, since I was using a modified version of conio which accepts both spellings...
    Last edited by nomi; 01-02-2004 at 02:15 PM.

  7. #22
    Normal vector Carlos's Avatar
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    Sep 2001
    Location
    Budapest
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    Hi!

    I have a collection of some self-made applications here.

    These are formerly written programs of mine, developed mostly in pure ASM from scratch - no libs, just the VGA card and the OS .

    Examples:

    AsmMenu - user configurable soft scroller, can be used for emags
    - soft scrolling
    - tricky techniques - low level VGA card access
    - full ASM source code available

    Matrix Demo
    - text mode demo (Awakening of the Matrix)
    - some of you might already seen it

    ...

    and other stuff.
    I have some more stuff, just not yet uploaded, but the page is continuosly updated.

    P.s.
    If you like some of my work, don't hesitate to sign my guestbook

  8. #23
    GA ichijoji's Avatar
    Join Date
    Nov 2002
    Posts
    179
    Real Big Fish
    Flyin' Hawaiian Productions (2003)

    I put this game together mostly to try out some generic animation ideas. It's pretty simple but entertaining in an obsessive way. Try to eat smaller fish while avoiding being eaten by bigger fish. Requires alleg40.dll to run.

    Operating system: XP
    Compiler: Dev-C++ 4
    Graphics Library: Allegro
    Other Libraries: my gui (included)
    Description: kill or be killed
    Last edited by ichijoji; 01-13-2004 at 07:18 PM.
    Illusion and reality become impartiality and confidence.

  9. #24
    Carnivore ('-'v) Hunter2's Avatar
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    May 2002
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    2,879
    Title: NetMaggotz!
    Operating System: Windows XP (playable on 98 but potentially some weird graphics side-effects)
    Compiler: MSVC 6.0 Pro
    Graphics: Windows GDI
    Other: WinSock 2
    Description: 2 player; Jump, grapple-beam, aim, shoot, charge sword & swipe, can use console (press ~ to access) to change environment variables etc... Great when you're bored at school - have a tournament with friends or something

    Also, the single-computer version (Maggots) can be found here
    Last edited by Hunter2; 01-14-2004 at 09:27 PM.
    Just Google It. √

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    c(")(") This is bunny. Copy and paste bunny into your signature to help him gain world domination.

  10. #25
    Unleashed
    Join Date
    Sep 2001
    Posts
    1,765
    Title: Slot
    Operating System: Windows XP
    Compiler: Visual Basic.NET
    Description: A slot machine. Everything except sound effects. Animated reels, teasing messages, winner message, payout chart, betting controls, buttons get disabled when appropriate...fairly tested for bugs. Executable included also. SlotForm.vb Line 655 and on is my work. The rest was generated.

    NOTE: Don't send bugs. No longer interested in continuing really. School project little over a year ago.
    The world is waiting. I must leave you now.

  11. #26
    Small Woodland Creature
    Join Date
    May 2004
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    1

    Mercyless Mongeese

    this is my fist attempt to create something.
    a text based rpg with little story and anticlimatic finish.
    not too sure what the minimum requirements are but here is what i used.

    Operating system: windows me
    Compiler: Microsoft Visual C++ v6.0 Professional Edition
    Graphics Library:
    Other Libraries:
    Description: Low-Tech

    please send all tips, comments, questions, bug reports to [email protected]

  12. #27
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    Jun 2004
    Posts
    11

    HangMan

    EDIT: hehe, I kinda forgot to add a continue option, but it's there now, although it will terminate if you input anything that's not 'y' or "Y", I don't have much time right now I got alot of things to do around here, anyway I hope you enjoy the game.

    Code:
    Operating system: Windows XP
    Compiler: Microsoft Visual C++.NET
    Graphics Library: None, Console Application
    Other Libraries:
    Description: HangMan, make sure the .dat file is in the same folder with the .exe before opening the exe
    Last edited by darnok; 07-08-2004 at 03:27 PM. Reason: Update

  13. #28
    Confused Magos's Avatar
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    Sep 2001
    Location
    Sweden
    Posts
    3,145
    Name: Skyroads 2004
    Operating system: WinXP, probably other versions too.
    Compiler: MSVC++ 6.0
    Graphics Library: Direct X 9
    Other Libraries: None
    Description: Race to the finish line while staying alive.
    File: In this Cprogramming.com thread

    (Don't kill me for linking, the file was too big to attach... ^^ )
    MagosX.com

    Give a man a fish and you feed him for a day.
    Teach a man to fish and you feed him for a lifetime.

  14. #29
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    Jul 2004
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    Ok here is my 1st game @_@
    Very nooby ofcourse..

    Operating system: Windows XP
    Compiler: Visual Studio .Net 2003
    Graphics Library: none
    Other Libraries: standart
    Description: text based casino.

  15. #30
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    Jan 2003
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    118

    Tennis

    Code:
    Operating system: WinXP
    Compiler: MSVC++ 2003
    Graphics Library: Console
    Other Libraries:
    Description: Hit the ball with the racket :p
    NOTE: if your screen resolution is not 1024 x 768, things might be a bit odd.... I plan to work on this

    EDIT: I changed the attachement because now it does not get "stuck" for a bit when you move your racket.
    Last edited by Marcos; 08-01-2004 at 04:02 PM. Reason: New Version
    Why drink and drive when you can smoke and fly?

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