Thread: I desperately need a project..........

  1. #1

    I desperately need a project..........

    Man, I need a programming project BAD. I haven't started anything in months. I've been programming, but it's just messing around with OpenGL to learn it. See, I have a whole notebook full of planned projects, but I'm waiting until I get a grip on OpenGL to do them. So I need some kind of project to do for somebody else. I've been looking through sourceforge, gamedev.net, gametutorials, I just can't find anything that looks the slightest bit interesting, or I have skills to do. The Developers Alliance is STILL on the funky factory thing, so it's gonna be a while until I can program stuff for them.

    Does ANYBODY out there on the face of this planet have a sensible project I can help them out with? I'm sick of e-mailing people and finding out that they are complete n00bs, and they want me to make their entire game without any planning or even a storyline to go by. "I'm an artist, and I want you to program an uber-engine, and I'll plug some graphics in and take all the credit for it! You'll just be in small print on the about screen." I'm sick of that kind of crap.

    PS: I WORK FOR FREE! I just want to work with someone to make a little free game, preferably an RPG, but any game (besides puzzles) will be fine.

    PPS:
    These are some skills I have:
    I can do Linux and Windows stuff
    I am 1337 at Allegro stuff
    I can do some DirectX, mostly Direct3D 9
    I am learning OpenGL (this is now my API of choice)
    I can do all kinds of networking stuff (including BSD and Windows sockets)
    I can program POSIX and Windows threads
    I have been commented on how clean and organized my code is
    I consider myself an excellent game designer and team worker
    I always leave my code open-ended (meaning you can add or remove stuff from it VERY easily. i.e. and engine )
    I know several scripting languages, including, but not limited to, Lua, Perl, Python, PHP, and several languages I've made myself)
    Hardcoding is the Devil!
    I can usually program 3 < hours < 10 a day
    I can send you dirty pictures! (just kidding)

  2. #2
    Carnivore ('-'v) Hunter2's Avatar
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    Write a tutorial on using GDI - not just on how to draw a rectangle and display "hello world", but actually with transparency and bitmaps and generating a mask, how to do stuff with it, double-buffering, etc. Then, wrap it all up in a super GFX class, explaining each step as you go. Actually, I was meaning to do this myself, but I never got around to it and I don't think I ever will
    Just Google It. √

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  3. #3
    plzduntlakliekthiskthx
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    check your PMs

  4. #4
    Registered User
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    check your PMs, too lol :-D

  5. #5
    hunter> That sounds like a good idea. I started making a wrapper class for GDI some time ago and never finished it. I've always wanted to make a programming website too. I've had several sites in the past, but mainly just for clans on games.

    bruce> I read the PM and sounds cool, I may be able to help you out. Click my e-mail link and tell me more.

  6. #6
    Registered User VirtualAce's Avatar
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    Code:
    int sx=viewx*focus/viewz;
    int sy=viewy*focus/viewz;
    There's your project.


    Hmmm.....maybe I misunderstood the question.



  7. #7
    Carnivore ('-'v) Hunter2's Avatar
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    Hmm, have you thought about making something non-game related? Say, a useful utility of some sort?
    Just Google It. √

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  8. #8
    plzduntlakliekthiskthx
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    Originally posted by frenchfry164

    bruce> I read the PM and sounds cool, I may be able to help you out. Click my e-mail link and tell me more.
    done

  9. #9
    Bah, utilities are boring

    The only utilities I make are to make game making easier (map editors, sprite editors, data encoders, etc.)

  10. #10
    Carnivore ('-'v) Hunter2's Avatar
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    Heh well, maybe try making utility-code Like, maybe an ez-debug library with text, data, etc. logging, and whatever else you use to debug stuff! That would help for making games, right?
    Just Google It. √

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  11. #11
    I think I might make another scripting language . This one will have support for external objects written in XML.

  12. #12
    plzduntlakliekthiskthx
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    Originally posted by frenchfry164
    I think I might make another scripting language . This one will have support for external objects written in XML.
    good luck! if ya change your mind PM me

  13. #13
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    I'm writing a basic 3d first person game engine. I'm doing this by reading tutorials, understanding concepts, and implementing them. Right now I'm working on sliding across faces (this is a part of the collision detection). I'm kinda stuck right now, but things have been going good otherwise and I think you'd find it an interesting project.

    Right now it uses OpenGL because that is what I know, but the ultimate design allows for quickly swapping modules for the API of choice (i.e instead of having a 'GLDraw' function I have a pointer to a function just called 'Draw' and you can select what api you want to use). This project utilizes Quake3BSP, in case I didn't mention that.

    Anyay, I'd need help with simple windows programming things, i.e setting up a configuration screen so you can choose your resolution (its hard coded in the program right now) as well as decide if you want v sync enabgle or disabled, stuff like that.

    AIM: OpenGLProgrammer

    email: [email protected]

  14. #14
    Okay, I found this site www.lighthouse3d.com, and it's OpenGL tutorials are so great, I figure my next game may just be in OpenGL. So I'm just going to make demos for a while, until I know enough to make my next game -- Tux's War. I won't reveal any info just yet, but basically you are tux, you have guns, and the big bad guy is billy-bob gathes (I had to change names to protect the guilty, lol)

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