I was wondering today, as I was working with OpenGL, how would I make my own gfx engine? I was thinking that the only "good" way to do it would be to do it with Assembly, but I don't feel like learning that. Then I thought about Dll's and all that stuff the OpenGL uses, and I don't know how to do that ....
so, is there any "good" way of making a gfx engine (probably a 2d one) that would be able to go in to a full screen mode and draw to a buffer? And this would all work without ANY api calls.....or is it not possible to do this without some knowledge of dll's and assembly?
-Just a thought, I'm thinking that this might be a fun little project to work on.....