I fixed that already. This thread is old. :o This is what happens when you waste time with one global variable. *Darn*Quote:
Originally posted by blackrat364
Volk, what is this block in the get_second_player_move() function supposed to do?
I know I helped you with the if statement before, but I'm not sure what you're hoping to accomplish with the code inside the block. I think it might be the source of your problem - can you explain it a bit?Code:else if ( x * y == 4 )
{
cout << "draw" << endl;
exit ( EXIT_SUCCESS );
}
I'll forgive you if your excuse was that you just weren't online at the time. ;)
Also, to give you a hint at what I was trying to accomplish, look at that cout statement. What is that? :eek: Is that...is that...is that draw written in there?! :rolleyes: