Originally posted by Krak
1.) Why is it that when you supply a file path\name, you hafta convert the "\"s into "/"s? Does it have something to do w/ some of the special commands you can use with \? i.e: "\n"
This has nothing to do with OpeGL. It's because of the C/C++ escape characters use the backslash. Also, a double-backslash works (ie: "c:\\myfolder\\myfile.txt")

2.) My program doesn't work outside of my computer because it can't find the .bmp file.(And yes, I did supply the full path to the file) It's a simple program where I use a .bmp file to texture a cube. Would I hafta .zip up the game, and include the .bmp files I'm going to use for it to work outside of my computer?
Yes, regardless of the path being correct if the bitmap isn't on the comp then it doesn't matter.

5.) What's HWND stand for?
handle for a window

6.)What's a window handle? [/B]
An HWND. A pointer to a window structure.

You know some of these questions could have very easily been answered with a simple search either here or google.