Would anyone read tutorials based on gaming if I wrote them? They would probably be in powerpoint format, and would cover much of the content as gametutorials. However it would go into much detail (i.e how equations are derived, why this matrix multiplied by this matrix yields this) so you would get a fundamental understanding of what is going on. My Math teacher helps me with this stuff (and I get extra credit for my games, heh heh) so everything I've implemented into my game so far I understand completely (which isn't a lot compared to a real gaming engine, but might be worthwhile to some people).

This question is kind of aimed at beginners, because I know for a fact a lot of people are already way ahead of me and wouldn't want to read my tutorials.

Input please, input.