Thread: opengl resources and necessary steps

  1. #1
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    opengl resources and necessary steps

    i'm going to take up opengl before directx, but how does opengl work? is there an sdk like for directx? i'm using bloodshed dev-c++. what do i need to do to get opengl up and working?

    and do you guys have any resources that you're partial to for learning opengl that you think are best?

    thanks.

  2. #2
    |<o>| <--cyclopse LouDu's Avatar
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    <--has no clue sry i am sitll a basic c++ programer try not ot bite off more then you can chew i have done that before
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  3. #3
    Dev C++ comes with OpenGL. And a good site for learning it is http://nehe.gamedev.net

  4. #4
    Crazy Fool Perspective's Avatar
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    >And a good site for learning it is http://nehe.gamedev.net

    yeah, NeHe is great for learning openGL, heres another one with some good tuts...

    http://www.gametutorials.com

  5. #5
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    thanks for those links, guys. i'm over looking at them now. and thats a relief that i dont need to do anything to set up opengl on my computer and that devc++ just has it. cause i know with directx its a whole big thing with the sdk and setting up options.

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