Thread: You move north into uh.... the same room

  1. #1
    Linux Forever
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    You move north into uh.... the same room

    Okay, I want to create different rooms for BotK Full Version. And i don't want to use if (y == 3 && x = -2 && z == 1) for every room, becuase i would need to do 2 floors of 6x6 grids. Any suggestions?
    This war, like the next war, is a war to end war.

  2. #2
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    Maybe I don't fully understand the problem but why can't you store the player's position and just use that to look-up into the array?

  3. #3
    Registered User abrege's Avatar
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    grid[6][6][2] TADA 2 FLOORS YAY
    I am against the teaching of evolution in schools. I am also against widespread
    literacy and the refrigeration of food.

  4. #4
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    Well, i have people saying they want to see what is around the player. But the problem with that is, there's like 2 rooms, one on each floor. A 2 floor fort. As my later version (with some music) has a story, you'll see that the fort is called Fort of Hatred. Its a ruin, animal sounds, evil awaiting, blah blah blah, yak yak yak, yayaya.

    So, if i can like, make a struct of the rooms, and have a message that say 'into a zombie' 'into zombie crap' etc, that would make life easier. Im a newbie and still suck at arrays for some reason.
    This war, like the next war, is a war to end war.

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