Thread: Text RPG

  1. #1
    Registered User
    Join Date
    Jan 2003
    Posts
    14

    Text RPG

    Hey everyone is it hard o make a Text rpg or should i go through these tutoirals and then learn it and be abl to make my own Engine..

    Please reply very fgast A.S.A.P
    I love programming

  2. #2
    Registered User
    Join Date
    Sep 2002
    Posts
    1,640
    Holy crackemoly! There aren't exactly tutorials that teach you
    writing your own text rpg engine (not really an engine but i
    won't bother you with that), You can try searching the board
    for open source text rpg from wich i'm sure have come by.
    What kind are you planning to create exactly? A moving map?
    Or just a map that changes to the next one as soon as you
    hit the edge? Or just entire text based and lines that tell what's
    going on?

  3. #3
    Registered User abrege's Avatar
    Join Date
    Nov 2002
    Posts
    369
    too vague, specify the simplicity
    I am against the teaching of evolution in schools. I am also against widespread
    literacy and the refrigeration of food.

  4. #4
    Registered User
    Join Date
    Jan 2003
    Posts
    14
    Oh you must have got me wrong..

    See to me a text RPG is .

    A story written out and say if you want to g north you type in north..

    Example..

    You enter a room were you have last found your brother..

    There is a door south east and west

    I choose west

    You go through the door and you see a hammer.You can take

    Take dont take..

    I take etc.
    I love programming

  5. #5
    Registered User abrege's Avatar
    Join Date
    Nov 2002
    Posts
    369
    It shouldn't be too hard. An understanding of OOP would help greatly.
    I am against the teaching of evolution in schools. I am also against widespread
    literacy and the refrigeration of food.

  6. #6
    Registered User
    Join Date
    Sep 2002
    Posts
    1,640
    Aah yes, The Game Programming board is loaded with these
    kind of RPG text games, Just use a quick search.

  7. #7
    Registered User
    Join Date
    Jan 2003
    Posts
    14
    What a minute exactly were do i search.
    I love programming

  8. #8
    Registered User abrege's Avatar
    Join Date
    Nov 2002
    Posts
    369
    I am against the teaching of evolution in schools. I am also against widespread
    literacy and the refrigeration of food.

  9. #9
    Registered User
    Join Date
    Jan 2003
    Posts
    14
    Oh yeah i was already there..

    See if you went to the tutorial and read as a newbie you wouldent understand it what so ever..

    Well at least i dont..

    Is there a simple one to make..

    If not ill do that tutorial.
    I love programming

  10. #10
    Registered User abrege's Avatar
    Join Date
    Nov 2002
    Posts
    369
    There is no standard for the difficulty of making a text RPG. If you want it to be simple, make it simply
    I am against the teaching of evolution in schools. I am also against widespread
    literacy and the refrigeration of food.

  11. #11
    Redundantly Redundant RoD's Avatar
    Join Date
    Sep 2002
    Location
    Missouri
    Posts
    6,331
    as simple as it gets (i forget if this one compiles)

  12. #12
    Registered User
    Join Date
    Sep 2002
    Posts
    1,640
    Originally posted by RoD
    as simple as it gets (i forget if this one compiles)
    You might want to adjust any mistakes made in that source, Like
    when i openend it i saw

    Code:
    /*  These are our Preprocessor directives*/
    #include <iomanip.h>
    #include "keys.h"
    #include <iostream.h> /* For input/output*/
    #include <stdlib.h> /* For clear screen*/
    #include <conio.h> /* For getch() - makes program pause till user
    				      user presses a key*/
    *shaking no*

  13. #13
    S Sang-drax's Avatar
    Join Date
    May 2002
    Location
    Göteborg, Sweden
    Posts
    2,072
    They are preprocessor directives.
    But the names of the header files are deprecated.
    Last edited by Sang-drax : Tomorrow at 02:21 AM. Reason: Time travelling

  14. #14
    Registered User
    Join Date
    Sep 2002
    Posts
    1,640
    If i'm not mistaken preproccesor directives are

    Code:
    #define name Travis
    #define anothername RoD
    Right?

  15. #15
    Redundantly Redundant RoD's Avatar
    Join Date
    Sep 2002
    Location
    Missouri
    Posts
    6,331
    the includes are preprocessor directives. that was a quick newb game, im not updating it.

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. text rpg help
    By xxwerdxx in forum Game Programming
    Replies: 1
    Last Post: 11-26-2005, 08:16 PM
  2. Replies: 3
    Last Post: 05-25-2005, 01:50 PM
  3. struct question
    By caduardo21 in forum Windows Programming
    Replies: 5
    Last Post: 01-31-2005, 04:49 PM
  4. mygets
    By Dave_Sinkula in forum C Programming
    Replies: 6
    Last Post: 03-23-2003, 07:23 PM
  5. Check out My Text Rpg Game
    By knight543 in forum C++ Programming
    Replies: 3
    Last Post: 05-17-2002, 10:40 PM