Thread: Open Gl (FIRST, and SECOND) programs

  1. #1
    mov.w #$1337,D0 Jeremy G's Avatar
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    Open Gl (FIRST, and SECOND) programs

    Well, considering its leading up to a GAME, i'd say this does belong here.

    The first one was learning points (the spiral thingy) I manipulated it, adding particle effectts ( to jazz up the boring demo). Hot keys are Left, Right, Up, Down, Page Up, Page Down, End, Home.


    This compiles for win32 console app.
    Requires: Glut.h
    c++->visualc++->directx->opengl->c++;
    (it should be realized my posts are all in a light hearted manner. And should not be taken offense to.)

  2. #2
    mov.w #$1337,D0 Jeremy G's Avatar
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    And this is the second variation, begginings of tic tac toe.

    compiles with win32 console app
    hot keys , Left, Right, Up, Down, Insert (to place circle), page Up, page down, home, end.
    c++->visualc++->directx->opengl->c++;
    (it should be realized my posts are all in a light hearted manner. And should not be taken offense to.)

  3. #3
    mov.w #$1337,D0 Jeremy G's Avatar
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    demo.exe and tictacetoe.exe if you dont have glut.h to compile, you can run the exe:
    c++->visualc++->directx->opengl->c++;
    (it should be realized my posts are all in a light hearted manner. And should not be taken offense to.)

  4. #4
    mov.w #$1337,D0 Jeremy G's Avatar
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    glut32.dll is required for glut programs (open gl wich cheap windows precode).
    This goes in windows/system folder.
    c++->visualc++->directx->opengl->c++;
    (it should be realized my posts are all in a light hearted manner. And should not be taken offense to.)

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