Thread: what was your first game?

  1. #31
    napKINfolk.com napkin111's Avatar
    Join Date
    Apr 2002
    Posts
    310
    My first program that could be considered a game (maybe) is Ballz, a breakout clone using SDL. I think I got the idea from Magos about 5 months ago. It took about 8-10 hours of programming/troubleshooting over 3 days to make, and I was pretty proud of it at the time . The cool thing was that for my Java final exam, he told us to make a box with a ball that bounces around. It was hard to keep from laughing heh.

    Oh yeah here's the game (sorry lost source in a format ).

    //napKIN

    [edit] you might want to wear sunglasses when you go to my site, it has tendencies of burning itself into unsuspecting victims' retinas...[/edit]
    "The best way to get answers is to just keep working the problem, recognizing when you are stalled, and directing the search pattern.....Don’t just wait for The Right Thing to strike you – try everything you think might even be in the right direction, so you can collect clues about the nature of the problem."
    -John Carmack

  2. #32
    Code Warrior
    Join Date
    Nov 2001
    Posts
    669
    My first game was Hangman (console). Now I'm coding my second game called Snake (console).
    Current projects:
    1) User Interface Development Kit (C++)
    2) HTML SDK (C++)
    3) Classes (C++)
    4) INI Editor (Delphi)

  3. #33
    Confused Magos's Avatar
    Join Date
    Sep 2001
    Location
    Sweden
    Posts
    3,145
    Originally posted by napkin111
    My first program that could be considered a game (maybe) is Ballz, a breakout clone using SDL. I think I got the idea from Magos about 5 months ago.
    I'm honored

    Don't know if the name was so original though...
    MagosX.com

    Give a man a fish and you feed him for a day.
    Teach a man to fish and you feed him for a lifetime.

  4. #34
    napKINfolk.com napkin111's Avatar
    Join Date
    Apr 2002
    Posts
    310
    Originally posted by Magos
    Don't know if the name was so original though...
    Yeah I kinda just figured 'z' was a cool letter...and...um...yeah...
    "The best way to get answers is to just keep working the problem, recognizing when you are stalled, and directing the search pattern.....Don’t just wait for The Right Thing to strike you – try everything you think might even be in the right direction, so you can collect clues about the nature of the problem."
    -John Carmack

  5. #35
    Registered User
    Join Date
    Aug 2001
    Posts
    106
    hmm...as far as i can remember as far as "games" go...

    text adventure/rpg (qbasic), never finished
    text adventure/rpg (qbasic), never finished
    tic-tac-toe (VB), no AI
    tic-tac-toe (c++), no AI
    tic-tac-toe (c++), decent AI
    checkers (c++), two player only
    text rpg (c++), 3/4 finished
    text rpg(c++), finished, text-based graphics
    text rpg(c++), finished, text-based graphics

    i've written countless mainly pointless programs in the past...address book apps, file encrypters, text editors, alarm clock programs (i'm too cheap to buy my own, figured i'd write it), database programs...etc.

  6. #36
    Linux Forever
    Join Date
    Oct 2002
    Posts
    373
    mine was a racing game using BMP graphics in Logo. It has oil slicks, trees, grass that slowed you down, tires that bumped you backwards, and the oil slicks spun you out. It even used soundon[value] to simulate engine sounds, bump sounds, stalls, and tire squeals. it was like a gameboy game, but i can't find the file. i think its on this floppy, no, how about this one. Dang. Its somewhere. I'll post it, once i find it!
    This war, like the next war, is a war to end war.

  7. #37
    |<o>| <--cyclopse LouDu's Avatar
    Join Date
    Mar 2003
    Posts
    137
    a text rpg 1/4 done
    Languages <> C++, HTML

    /*The Ledgend of Ludlow Coming to a PC Near
    You intro Cinenmatic Needed email me of
    Reply to one of my threads if you can make
    one, thats decent. */

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. how do the game engine and the api interact?
    By Shadow12345 in forum Game Programming
    Replies: 9
    Last Post: 12-08-2010, 12:08 AM
  2. Open Source / Semi Open source game idea. Help needed
    By CaptainPatent in forum Projects and Job Recruitment
    Replies: 10
    Last Post: 05-16-2007, 10:44 AM
  3. game engine advice?
    By stien in forum Game Programming
    Replies: 0
    Last Post: 01-23-2007, 03:46 PM
  4. My Maze Game --- A Few Questions
    By TechWins in forum Game Programming
    Replies: 18
    Last Post: 04-24-2002, 11:00 PM