Thread: Game Programming Links

  1. #16
    Registered User The Dog's Avatar
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    CDX - Wrapper classes for DirectX (Free)

    I think they're pretty cool and I'm currently using it to write a "shmup" (shoot 'em up).

    They've basically wrapped DirectX and added a few classes to support 2D and 3D games programming, although I haven't checked out the 3D classes yet.

    I find it quite useful and easy to use and would recommend it to anyone who doesn't want to get bogged down by the DirectX COM interfaces.

  2. #17
    My site:
    http://www.bludstaynesoftware.tk

    It's got a few basic C++ tutorials and one on tile engines. It's a work in progress, so don't expect too much out of it.

  3. #18
    I am he who is the man! Stan100's Avatar
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    Stan The Man. Beatles fan

    When I was a child,
    I spoke as a child,
    I thought as a child,
    I reasoned as a child.
    When I became a man,
    I put childish ways behind me"
    (the holy bible, Paul, in his first letter to the Cor. 13:11)

  4. #19
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    My Site
    I am developing a Basic language for game development that is open GL based and I have tutorials once I finish transfering the content over to my new portal i made.

  5. #20
    Redundantly Redundant RoD's Avatar
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    needs proper language support installed but a decent site it looks

    http://www.openglsource.com/

  6. #21
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    Well thanks, but i just redid the whole site to look better. I will take your advice and add the language support. I am going to probably add the content to the site today. I now use snartor's ezportal instead of mine, but it is nicer. lol

  7. #22
    Redundantly Redundant RoD's Avatar
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    i meant the link i posted, but your sites nice too

  8. #23
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    Exclamation Bloodshed's DEV C++ and Directx8.1

    Good tutorial for learning game programming. Finally being able to compile Lamothe's Directx8.1 stuff with bloodshed
    http://www.imagethis.org/

  9. #24
    Sweet
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    Not really a tutorial but a useful link that you can download all kinds of graphics libaries and other goodies
    http://devpaks.org/
    Woop?

  10. #25
    UT2004 Addict Kleid-0's Avatar
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    Here's a cool DOS game tutorial/code page:
    http://www.codersource.net/c++_game_...g_catcher.html

    I would've loved that tutorial if...if I had Windows lol.

  11. #26
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    Allegro:
    http://www.cppgameprogramming.com

    This site just came out this week. Has a few lessons right now, and more are on the way. Also has source code for games, more to be added as well.

  12. #27
    Deprecated Dae's Avatar
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    My combined, and origanized, list of sites I've ran by to do with game programming (some from this topic). Non are dead links at the moment of me posting this.

    Graphics Libraries:
    _OpenGL:
    |-- OpenGL (official) - http://www.opengl.org/
    |-- NeHe Productions - http://nehe.gamedev.net/ //great start to OGL 3D programming
    |-- Red Book I - http://www.opengl.org/documentation/...1.0/index.html //eBook
    |-- Megabyte Softworks - http://www.megasoft.wz.cz/main.php
    |-- Cone3D - http://cone3d.gamedev.net/cgi-bin/in...s/ogladv/index
    |-- Null Terminator - http://www.nullterminator.net/opengl32.html //opengl/c++/win32 tutorial
    |-- Delphi3D - http://www.delphi3d.net/listfiles.php?category=2 //opengl/delphi demos
    |-- Lighthouse 3D - http://www.lighthouse3d.com/opengl/ //tutorials
    |-- OpenGL Source - http://www.openglsource.com/ //CHINESE
    |
    |__Libraries for OpenGL: //audio, mouse, keyboard, etc.
    |--- SDL - http://www.libsdl.org/index.php
    |---- PLIB - http://plib.sourceforge.net/index.html //combination of libraries/toolkits
    |
    |__Addons for OpenGL: //windows, buttons, scroll bars, checkboxes, etc.
    |--- Toolkit: FreeGLUT - http://freeglut.sourceforge.net/ //more updated than GLUT
    |--- Toolkit: GLUT - http://www.xmission.com/~nate/glut.html
    |-------- Wrapper: GLOW - http://glow.sourceforge.net/ //wrapper for GLUT (best for gaming IMHO)
    |-------- Library: GLUI - http://glui.sourceforge.net/ //library for GLUT
    |--- Framework: Qt - http://www.trolltech.com/products/qt/
    |--- Toolkit: FLTK - http://www.fltk.org/
    |--- Toolkit: GTK+ - http://gtk.org/
    |-------- Extension: GtkGLExt - http://gtkglext.sourceforge.net/ //extension to GTK
    |--- Toolkit: GLAM - http://glam.sourceforge.net/
    |--- Toolkit: LibUFO - http://libufo.sourceforge.net/
    |--- Toolkit: GLFW - http://hem.passagen.se/opengl/glfw/ //framework
    |--- Toolkit: vGUI - http://paine.wiau.man.ac.uk/pub/doc_...tml/index.html
    |--- Framework: TURSKA - http://turska.sourceforge.net/
    |--- Framework: GLGOOEY - http://glgooey.sourceforge.net/

    _DirectX: //Direct3D/Sound/Input/etc (libraries) combined together is DirectX
    |-- DX Developer Center (official) - http://msdn.microsoft.com/directx/
    |-- nVidia Developer - http://developer.nvidia.com/page/home.html
    |-- GameDev D3D - http://www.gamedev.net/reference/list.asp?categoryid=24
    |-- sunlight - http://www.sunlightd.com/Windows/DirectX/
    |-- Drunken Hyena - http://www.drunkenhyena.com/
    |-- NeXe Productions - http://nexe.gamedev.net/directKnowledge/ //great for beginners
    |-- two kings - http://www.two-kings.de/tutorials/d3d.html //starter tutorials
    |-- Groovyweb - http://www.groovyweb.uklinux.net/ind...0in%20direct3d //basic reference
    |-- Games++ - http://www.gamespp.com/
    |
    |__Libraries for DirectX: //audio, mouse, keyboard, etc.
    |--- CDX - http://www.cdxlib.com/

    _Allegro:
    |-- Allegro (official) - http://awiki.strangesoft.net/bin/view/Main/AllegroGUI //links to addons also
    |-- Allegro CC - http://www.allegro.cc/?request=10443...b608ef62313f10
    |-- Allegro Webring - http://www.geocities.com/SiliconValley/Vista/8890/
    |-- AllegroGL - http://allegrogl.sourceforge.net/ //mix OpenGL with Allegro
    |-- Allegro Vivace - http://www.glost.eclipse.co.uk/gfoot/vivace/vivace.html //tutorial
    |-- LoomSoft - http://www.loomsoft.net/resources/al...ltut_index.htm //tutorial
    |-- AGDN - http://agdn.netfirms.com/main/ //tutorials and examples
    |-- C++ Programming - http://www.cppgameprogramming.com/ //allegro tutorials

    _Mesa:
    |-- Mesa3D (official) - http://www.mesa3d.org/

    _Other:
    |--


    Game Engines:
    _3D:
    |-- Torque - http://www.garagegames.com/ //paid
    |-- Irrlicht - http://irrlicht.sourceforge.net/
    |-- Crystal Space - http://www.crystalspace3d.org/
    |-- Genesis3D - http://www.genesis3d.com/
    |-- Power Render/Prototype - http://www.powerrender.com/

    _2D:
    |-- Golden T - http://goldenstudios.or.id/products/GTGE/


    Full Engines: //game engine, dialog engine, sound engine, etc.
    |- Game Maker http://www.gamemaker.nl/

    Game Development Communities:
    |- Kylm.com - http://kylm.com/ // #1 biatch [:]
    |- GameDev - http://www.gamedev.net/
    |- flipcode - http://www.flipcode.com
    |- Gamasutra - http://www.gamasutra.com

    Game Tutorials/Articles:
    |- GameTutorials - http://www.gametutorials.com/ //paid
    |- GameDev - http://www.gamedev.net/
    |- flipcode - http://www.flipcode.com

    Concepts:
    _Math:
    |-- Matrices - http://www.geocities.com/SiliconVall.../matrices.html

    _Physics:
    |-- Faqsys - http://thorkildsen.no/faqsys/cates/tutorial.html

    Universal Other:
    |- Faqsys - http://thorkildsen.no/faqsys/cates/tutorial.html //great! source of concepts
    |- Real-Time Rendering - http://www.realtimerendering.com/ //great source of information directing you to links
    |- Ultralight Magazine - http://www.salleurl.edu/~manuellv/Pu...nglish.cg.html //tons of docs on game programming
    |- CMP Game Group - http://www.cmpgame.com/ //gaming articles/magazine/job listings
    |- Games++ - http://www.gamespp.com/ //algorithms and graphics programming
    |- Half-life Programming - http://www.planethalflife.com/hlprog.../tutorials.asp
    Warning: Have doubt in anything I post.

    GCC 4.5, Boost 1.40, Code::Blocks 8.02, Ubuntu 9.10 010001000110000101100101

  13. #28
    tall guy
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    Lightbulb

    An obvious one:
    http://www.gpwiki.org
    It's a Game Programming Wiki. (You guessed that because it has wiki in the address, right?)

  14. #29
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    Egypt Game Developers , Yahoo mail group

    groups.yahoo.com/group/EgyptGameDevelopers

    there are books and games with source in the files section.

  15. #30
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    Suprised this never made any list:

    http://www.devmaster.net
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

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