Thread: Bouncing ball

  1. #1
    Registered User
    Join Date
    Jan 2003

    Bouncing ball

    Does any body has the code to make a bouncing ball in a c++ windows application. And If it's possible, I would like a easy way of making it without using graphics.h

  2. #2
    Used Registerer jdinger's Avatar
    Join Date
    Feb 2002
    Since you said you're using Windows I'd say the easiest way would be with GDI, all you'd need is a few variables to hold the current left and top coords, a bitmap of the ball and mask, an hDC and BitBlt().

    Look up BitBlt on MSDN.

  3. #3
    Registered User
    Join Date
    Dec 2001
    or u can use allegro

    -its easy to learn!

  4. #4 napkin111's Avatar
    Join Date
    Apr 2002
    I would recommend SDL. I learned it (the basics) and made a breakout game - all in about 9-10 hours total.

    "The best way to get answers is to just keep working the problem, recognizing when you are stalled, and directing the search pattern.....Donít just wait for The Right Thing to strike you Ė try everything you think might even be in the right direction, so you can collect clues about the nature of the problem."
    -John Carmack

  5. #5
    Unregistered Leeman_s's Avatar
    Join Date
    Oct 2001
    To do it very easy and look pleasing to our eye, meaning its not physically correct, just inverse the direction you are moving the bitmap in when you want it to "bounce". post what you have so far

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