Thread: A new game

  1. #1
    Registered User dizolve's Avatar
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    A new game

    hehe.. I just made this game with SDL for the heck of it. Let me know what you guys think.

    www.dizolve.net/SpaceShooter.zip

  2. #2
    Link is broken.

  3. #3
    Registered User dizolve's Avatar
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    Works fine for me.

  4. #4
    Shadow12345
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    works 4 me 2

    looks pretty good. How come I can't die?

  5. #5
    Evil Sock Puppet MadHatter's Avatar
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    not bad.. the ability to die would be nice. also, with make the player ship move slower, or make the hittable part of the enamy chips bigger (i had trouble getting it just right so they blew up). make the bullets bigger, perhaps a different colour, and maybe slower (they're hard to see). maybe slow everything down at the beginning, and gradually go faster (maybe go faster with each ship hit)
    If I had a world of my own, everything would be nonsense. Nothing would be what it is, because everything would be what it isn't. And contrariwise, what it is, it wouldn't be, and what it wouldn't be, it would. You see?

  6. #6
    Registered User dizolve's Avatar
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    Yeah, I gotta add lives/enemy firing and stuff in. I might not even bother, this was a I'm-bored-as-hell project.

  7. #7
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    hey do u think u could post the source for that because I am currently learning SDL and it would be great to see how you did some of those things.

    thanx
    Kas2002
    Jeff Paddon
    Undergraduate Research Assistant
    Physics Department
    St. Francis Xavier University

  8. #8
    Also think about adding rapid fire mode.

  9. #9
    Registered User dizolve's Avatar
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    I added a rapid fire mode.

    Here's the source. (I'm using VC++, compile for release if you are too)

    http://www.dizolve.net/ss_src.zip

    E-mail me if you have any problems.
    Last edited by dizolve; 01-04-2003 at 09:33 PM.

  10. #10
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    Thumbs up the url

    here is the real url of the gamehttp://www.dizolve.net/ss.zip

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