Okay, I am making a text game and it's kinda like myst, if you have a sword the wolf doesn't kill you. Else, your dead, Fred. But i want people and thing to move around. If i define a class like this:

class skeliton{
PUBLIC:
int skel_pos_X = 8;
int skel_pos_Y = 17;
int max_attack = 10;
int min_attack = 2;
}

how would i make him move at random and attack at random?

Plus, how can i make an inventory? One that allows the use or dropping of the item?

my code for item positions is this:
Code:
if (player_location_X == 7 && player_location_Y == 5)
{
    if (bread = 1)
    {
    cout << "Loaf of bread\n";
    }
}