Thread: formatting dos game

  1. #1

    formatting dos game

    If this post would be more appropiate in the C++ board I apologize in advance, although it is a game.
    I am just learning C++ and am trying to make a game which is text based.
    In the code i do not call for any data yet i was just trying to get the display format.
    My Problem is this when i am ready to call whatever scene description and print the paragraph to the screen the rest of my formatting gets messed up

      #include "stdafx.h"
    #include "iostream.h"
    int main(int argc, char* argv[])
    	cout << "Location" << endl << endl;
    	cout << " Gold: ";
    	cout <<"Weapon: " << endl;
    	cout <<"Armor: ";
    	cout <<"Spell: " << endl << endl;
    	for (int i=0;i<50;i++)
    			cout <<"*";
    	cout << endl;
    	cout << "*";
    	cout << "   Description goes here";
    	cout << "*";
    	for (int j=0;j<15;j++)
    			cout << endl;
    			cout << "*";
    			cout << "*";
    	cout << endl;
    	for (int h=0;h<50;h++)
    			cout <<"*";
    	cout << endl;
    	cout << " Life:";
    	cout << "Mob Life:";
    	cout << endl;
    	cout << " Mana:";
    	cout << endl;
    	return 0;
    maybe i need to make a function to do some formatting but each paragraph varies in size any help at all I would be grateful

  2. #2
    Carnivore ('-'v) Hunter2's Avatar
    Join Date
    May 2002
    Hmm, I'm not sure what you're trying to do here. Could you clarify a bit? Are you trying to make the output wrap at certain widths? (and if possible, can you type out the characters to show us what it's supposed to look like?)
    Just Google It. √

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