Hey guys, I am working on the FAQ for the game programming board. I have never wrote one, so what I am doing is creating a table of contents with all the stuff I can think of. I need you guys to let me know what you think, and to post some more questions to be added, and what section they should go under. Note I am trying to not rewrite what is already written in lightatdawns FAQ (http://www.cprogramming.com/boardfaq.html).

Here is the table of questions, please feel free to critisize in any way, say whatever is neccesary to make this thing right .

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Game Programming FAQ
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Table of Contents
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1. General Information
What game should I make first?
How do I display images?
What is a graphics library?
How do I use a graphics library?
What is blitting?
What is a sprite?
What is a timer?
What is double buffering?
What is page flipping?
Does anyone want to work on a game?

2. Allegro Specific
Where can I find Allegro?
How do I use allegro with my compiler?
How do I initialize Allegro?
How do I display images?
How do I get input from the keyboard?
How do I display sprites?
How do I use a timer?
How do I sprite animations?
How do I play music?


3. DirectX Specific
-help needed-

4. OpenGL Specific
-help needed-

5. SDL Specific
-help needed-

6. Credits

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One more note, should this FAQ be a post that is sticky, or a HTML page? It would have some advantages as a HTML page, such as using hyperlinks to navigate.